Mining Games for More Revenues
During the Covid pandemic, video games provided a much-needed window into a participative form of entertainment and parallel universes, boosting sales of consoles and software to new heights. And the soundtrack was good too, thanks to all the music played while playing! With the advent of the metaverse, video games are about to experience a new revolution. Where does music fit into this brave new world? How can rightsholders extract more revenues from this growing market beyond syncs or blanket licenses? What kind of partnerships can be sealed with video game publishers and platforms? Hear from a distinguished group of experts where this Minecraft world is heading for.
With speakers, Patrick Cloherty, Sentric Music Head of Sync for Europe; Per Strömbäck, Spokesperson Swedish Games Industry; and representatives from Stage 11, Ubisoft Music team, Activision in conversation with Emmanuel Legrand.
Mining Games for More Revenues – for IMPF Members
November 17, 2021, 16:00 (CET Brussels)